Played a couple of solo games and I really like the way this plays, trading off items in your bag for new loot early in the game is a tough decision sometimes and later in the game there is usually enough item value so the choice of where to add your loot to keep your options open becomes a pretty wide decision space - very clever. The art work is gorgeous and I do feel like I'm collecting items for my bag (but it looks more like a map of a dungeon with all of those square slabs - could there be a second phase where you use this to complete another quest, maybe to achieve your dream of being knighted?) However, either I'm scoring things wrongly or 35 is a pretty easy target to reach. Mostly it's the squire card scoring I need to clarify.
1. Do you get the regular 1pt per item and the number of squares for the squire's bonus, or do you only count the bonus for that item type? e.g. does Ooru get 1 pt for each magic item and 1 pt for the number of spaces taken up by magical items?
2. To get a combo bonus, do the 2 items have to touch or just be in your bag?
3. Gust's junk items: do you add a point for each skull & deduct a point for each broken sword when calculating bonuses and then deduct a point for these visible items (effectively making skull worth 0 and broken sword -2), or ignore these when scoring visible junk items (making a skull worth 1 and a broken sword -1). I think the first, but am not certain.
4. For Tenderfoot's junk scoring, does 1 pt for each if you have 3 of the same mean 1 pt for each group or 1 pt for each item? And clarification of whether junk values need to be deducted if these are scored as part of a group as well.
This is fun, I just need to be sure I'm playing it right. Will you be putting the game on BGG in the future so I can rate it? Thanks